The creature has disadvantage on Dexterity saving throws. Darkvision. Your hair has a slightly green or blue undertone. Fewer have encountered the more exotic species of lizardfolk. * search . They also dont need to sleep normally, falling into a meditative trance instead. The saving throw DC is the same as the DC to escape its grapple. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. Covering The Best In Video Games, Esports, Movies and Geek Culture You have resistance to fire damage. Size. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. Just like the humans they are raised among, hexlings typically learn the languages of other peoples they deal with, including obscure dialects. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/  A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. up to the DM. Hexlings derived from dusk hags often inherit their thirst of knowledge, though at a price of their dreams. The crocodilians are humanoid crocodiles that lurk in swamplands. Hold Breath. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier instead of the bludgeoning damage normal for an unarmed strike. In the wild that looks more like 5-10%. If so, please let me know if there is any info from any book that explains it. Your Charisma score increases by 2. They are very intelligent, and just prefer the simpler life of tribalism. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . it is 1/2 cr and so it meets the requirements. Covering The Best In Video Games, Esports, Movies and Geek Culture Ability Score Increase. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. Any kind of giant or humanoid can suffer from lycanthropy. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Most of the time, this curse is inherited by women in the bloodline, though male hexlings are not unheard of. Given their rarity and the different mechanical assumptions made about them however, theyve been moved over into the second half of this article. Their communities bustle with the sound of constant tinkering and invention, and few cultures marry magic and what passes for technology in the various worlds of D&D. Ability Score Increase. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. The dark magic was a sort of magical pollution, spread from a variety of wizards, warlocks, sorcerers, and other spellcasters, corrupting their bodies and turning them into the beasts they are now. Anyone could tell from just looking at his worn leather armor, his bow and the short sword in his belt, that he was a seasoned ranger. Tail Swipe (Crocodile or Hybrid Form Only). I add a death roll to all crocs in my games. Eladrin are a subrace of elves native to the Feywild. Yuan-Ti blend poison resistance with innate spellcasting and an (unsurprising) affinity for snakes which, depending on the campaign youre in, could see you collect a seriously sizable snake army. Also, they can get more out of the Alert feat than just about any other playable race. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. Monster Tags: Misc Creature. Language First, consider where your hexling grew up. Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. Crocodile Edit Page Content. That is awesome and more accurate. Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? The Crovic's mastery of the spear have allowed them to use spears, javelins, and tridents as though they had the finesse property. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Ambassador Crovics are typically given a new name, from one of the languages they learn. When you make a Dexterity (Stealth) check under water, you may add double your proficiency bonus instead of your normal proficiency bonus.Natural Armor. Male: Heavy use of the 'sh' sound and a's. Examples: Kasha, Alshao, Naish, Shaso Female: Also commonly uses a's, but harder consonants are more prevalent. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. This aside, hexlings mature at the same rate as humans but often live to be about 150 years old. https://ko-fi.com/taimatime. Normal - I didn't even notice the change. Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. These are the minority of Crovics, which are chosen to become ambassadors, living in towns, villages, cities, and kingdoms of other races. Wherever they go, wherever they live, hexlings has a tendency to become the black sheep if they are not careful enough about concealing their true nature. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. You have a lightly green or blue undertone to your skin. Language It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts. Your Constitution score increases by 1. It seems as though a rebellion formed against them because of their ruthless nature. Witch Legacy. Your bite is a natural weapon, which you can use to make unarmed strikes. They stared back with wide eyes, for the way his voice boomed, the way his eyes glow, it was not natural. Monsters of the Multiverse and 5.5e. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Your Intellect and Dexterity scores increase by 1. Wolves in sheeps clothing is what they call them. That's not how a Crocodile Bite works, oversized or not. Growing up different is hard for anyone, but growing up to learn that everyone is right about you, that you are strange by nature, always have been and will be, is horrible. What truly sets the Yuan-ti apart, however, are their resistances . You can now print or save sheets. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. Bite. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. Since then, men has gone missing passing those parts. I feel it emulates the croc's ability to drown its victims, but you can switch out the drowning part for extra damage (I suggest two extra dice), the stunned condition, a level of exhaustion, or nothing. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Lizardfolk 5e. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. You can alleviate the need to drink extra fluids by submersing yourself in fresh water for an hour.Hunter. "WATCH YOUR BACK IF YOU'RE GOING TO TAKE the shortcut past the birches and the swamp," the older woman warned, rocking her chair slowly upon her porch. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Something happens to the hexlings at their 13th birthday. They tend to be chaotic in alignment. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. This isolationist group of proud creatures make powerful Fighters and Barbarians. Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Press question mark to learn the rest of the keyboard shortcuts, Dungeon Master for Mimics & Monstrosities, Fist of the North Star homebrew-totally balanced and legit, but. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. They rarely live beyond 40 years. Your Strength, Constitution and Wisdom score each increases by 1.Age. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. Makes sure to take some UA to make it not the worst subclass avaliable. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight. The ones that do, however, find themselves well suited to the profession. Small, secretive natives to the Underdark, the deep gnomes are a supernaturally stealthy race of stonecutters and foragers. Speed: Arcosians are known for thier extreme speeds and are capable of a 40ft base speed and a 60ft flight speed. Your Strength score increases by 1. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy. Ability Score Increase. Crocodilians are slow on land but much faster in the water. https://taimashomebrewery.tumblr.com With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. In Faern, the following kinds of lycanthropes are common: Werebat . You wanna beef this statblock up while being realistic? When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Welcome to our guide to playable races in D&D 5e, an introduction to every commonplace and exotic lineage you can use to build your next character, along with some advice on which playable races work best as part of different character builds. Their hands and feet are also outfitted with sharp claws. Your Constitution score increases by 2, and your Strength score increases by 1.Age. A shield's benefits apply as normal while you use your natural armor.Languages. Variants: Dragonborn (5e Race Variants/Subraces). The one thing that unites the people from all these different races is that, sooner or later, some of them decide to become adventurers. Still a little front loaded with power especially the Magic Animus needs a stern look. 4 Barbarian: The Path of the Zealot. You can mimic sounds you have heard, including voices. Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. Players can access their Art Library in the VTT to set a character's portrait and token. If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? Your base walking speed is 30 feet. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. All rights reserved. Unlike most hags, they shun combat, and prefer defending themselves with tricks of the mind to escape. They have a naturally comedic, and talkative nature. The crocodile can hold its breath for 30 minutes. Finally, how did your hexlings nature affect them? "Why?" Tieflings do get some powerful advantages as a result of their fiendish heritage, however. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. Tbh, it's so close to a lizardfolk in flavor and mechanics I don't have a lot of enthusiasm about it. Witch Legacy. The young adventurer quirked his eyebrow as he looked up at her. Them's a mighty alligat-AUGH!" -Last words of Deer Stoves, Human Wilderness Survivalist Crovics are humanoid crocodiles, and stand at roughly 5-6 feet tall. I'm not saying it's bad or unbalanced or that you shouldn't make something cool when inspiration strikes, but if you're looking for feedback mine is: this isn't a homebrew I would bring to my table because my group would prefer I use the official lizardfolk to realize the same character concept. Ability Score Increase. In addition, the phoenix can enter a hostile creature's space and stop there. Crocodilians speak Common in an accent similar to a human Australian accent. First up are the nine classic fantasy races found in the Players Handbook. Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? Your base walking speed is 35 feet. Next, consider what your hexlings family life was like, and how their transformation at their 13th birthday affected them and the people around them. Massive humanoids alligatorAbility Score Increase. Alignment. Check out Valda's Spire of Secrets here! Their tendency to fight can be reflected by their physical appearance. The two-headed crocodile can hold its breath for 15 minutes. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. Their Sneaky and Surprise attack features also make them amazing candidates for the Rogue class, especially the assassin. Seems okay but the whole magical resistence is kinda out of left field might be better to say change it to Con modifier+character lvl half melee damage once per long rest or something like that. Ability Score Increase. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. They don't like big homes that were inherited as much as they prefer living life through self-achievement. Charisma is your spellcasting ability for these spells. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. They are resistant to fire damage and get access to some useful innate spellcasting, including the Thaumaturgy cantrip, Hellish Rebuke, and Darkness. Your size is Medium.Speed. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. Ability Score Increase. Feathered humanoids who resemble members of the Corvid family, Kenku reputedly lost their flight and talent for creativity when they stole from their own god many thousands of years ago, dooming them to wander the material plane. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. All dwarves are at home underground, but the ancestors of the Duergar delved deeper than any other, all the way down into the underdark. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Sea hags were revolting to look upon; their visage was so horrifying that the weak hearted were known to die upon gazing at these hags. Werecrocodiles, also known as Sebek-spawn, were lycanthropes whose animal form was that of a massive crocodile. List Grid. In their humanoid forms, werecrocodiles were biologically indistinguishable from non-lycanthropes. Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). Like all elves who take on elements of their environment, the Shadar-Kai are forever changed by their dreary home. Name Ability Size. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. Crovics are roughly 200 pounds, and 5-6 feet tall. 122. It happens suddenly, for the most part. The creature makes a Wisdom saving throw against your spell save. Crocodilians are a rare species related to lizardfolk. Kobolds are a common enemy fought in low-level combat encounters. The DC for this saving throw is equal to 8 + your Strength modifier + your proficiency bonus. Size. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. Your witches mark is of dark tone, often gray or almost black in color, and triangular in its shape. This helps get around some tricky ideas, like inherent alignment or the fact that all orcs previously started out in life with an intelligence penalty, but it also opens up a whole load of new opportunities to play different class/race pairings that previously would have been mechanically suboptimal. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. You can't discern color in darkness, only shades of gray.Jaw Trap. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . Instead of Sylvan, you can speak, read and write Primordial.